Privacy Policy
StopTimer: Timing Challenge · Effective date: October 19, 2026 · Türkçe
StopTimer: Timing Challenge ("the game") is developed and published by Mekax Studio ("we", "us"). This policy explains what information the game uses, why, and the choices you have.
Summary
- No accounts, no sign-in. We never ask for your name, email address, phone number, contacts or photos.
- We collect anonymous gameplay statistics and crash reports to improve the game.
- The game is free and shows ads provided by Google AdMob. Optional in-app purchases remove ads or add coins.
- On iPhone, the game asks for your permission before Apple's advertising identifier (IDFA) can be used for personalized ads. Saying no does not change the game.
- We do not sell your data.
Information we collect
We use services from Google Firebase:
- Firebase Analytics records game events such as starting and finishing a level (world, level, result, stars, how early or late you pressed), daily challenge and survival results, cosmetics you buy or equip, settings you change and ads you choose to watch, together with general device information (device model, operating system version, app version, language, country) and a random app-instance identifier created by Firebase. This identifier is not linked to your identity. You can switch analytics off in Settings → Share anonymous usage data.
- Firebase Crashlytics receives crash reports and error diagnostics (device model, operating system, the screen and level you were on) so we can fix bugs.
- Firebase Remote Config downloads game balance settings (for example coin amounts and ad frequency). It does not collect personal information.
We use this information only to understand how the game is played, balance levels, improve the game and fix bugs. Our legal basis is our legitimate interest in maintaining and improving the game.
Google processes this data on our behalf and may store it on servers outside your country, including in the United States. See Google's privacy policy and Firebase privacy information.
Information that stays on your device
Your stars, coins, cosmetics, statistics, badges, daily streak, settings (sound, music, vibration, touch delay, layout), language choice and tutorial progress are stored only on your device. Settings → Delete my data erases them; deleting the app removes them too.
Ads
The game shows a banner on the main menu only, a full-screen ad from time to time between career levels (never during the first eight cleared levels, only after at least three more levels and three minutes since the previous one, and never after a boss, a new world or a perfect hit), and, only if you choose to, a video ad for a reward. Ads never appear while the clock runs. Ads are provided by Google AdMob.
To serve ads, measure them and prevent fraud, the Google Mobile Ads SDK receives information such as your IP address (used to estimate your approximate location, e.g. country or city), device model, operating system version, app version, language, an identifier for vendors or other device identifier, and how you interact with ads (for example impressions and taps). If you allow tracking on iPhone, it also receives the advertising identifier (IDFA) and may personalize ads based on your activity in other companies' apps and websites. If you do not allow tracking, the IDFA is not available and ads are selected based on context and approximate location.
You can change the tracking permission at any time in iOS Settings → Privacy & Security → Tracking.
Google acts as an independent controller for the data it uses for advertising. See how Google uses information in ads and how Google uses information from apps that use its services.
Consent (EEA, UK and Switzerland)
Where required by law, the game shows Google's consent form (User Messaging Platform) on first launch so you can choose whether your data may be used for ads and measurement. You can change your choice at any time in the game under Settings → Ad privacy choices. If you do not consent, you will see non-personalized or limited ads.
In-app purchases
Purchases are processed by Apple. We do not receive your payment details. The game keeps the purchase transaction identifiers on your device so a purchase is never delivered twice, and asks Apple to restore non-consumable purchases when you tap Restore purchases.
The game engine
The game is built with the Unity engine by Unity Technologies. Unity may receive anonymous technical information about the device the game runs on (for example the device model and operating system version) to support and improve the engine. This information does not identify you and is not used for advertising or tracking. See Unity's privacy policy for game players.
Sharing
When you tap Copy result in the daily challenge, a short text with your result and a link to the game is copied to your clipboard. You choose whether and where to paste it; the game does not see what you send.
Data retention
Analytics data is kept for up to 14 months, after which it is deleted automatically. Crash reports are kept for up to 90 days. Advertising data is retained by Google according to its own policies.
Your rights
Depending on where you live (for example under the EU/UK GDPR, Turkey's KVKK, Brazil's LGPD or the PDPA in Thailand or Malaysia), you may have the right to access, correct or delete data about you, to object to its processing, and to complain to your data protection authority. Because the data we receive is not linked to your identity, the simplest ways to stop collection and reset the identifier are Settings → Delete my data, Settings → Share anonymous usage data, or deleting the app. You can also limit ad data through Settings → Ad privacy choices (where available) and the iOS tracking setting. For any request, email us at the address below.
Children
The game is not directed at children under 13. We do not knowingly collect personal information from children. If you believe a child has provided personal information, contact us and we will delete it.
Changes
We may update this policy. The effective date above shows the latest version; significant changes will be announced in the app or on this page before they take effect.
Contact
Mekax Studio
Email: mekaxstudio@gmail.com